I’ve been analyzing latency patterns on a regular basis. Here’s some common behaviour patterns:

  • Consistent latency is OK. Even if its as high ias 300-500ms that’s not a problem
  • Fluctuating latency is a huge problem. Since it’s fluctuating and unpredictable, movement glitches can happen as a result of this
  • The ideal latency (shown at the top-right of the game screen) is <300ms for best performance
  • If you notice any unusual patterns, be sure to reach out to me!
Latency in the game screen